DerpyMUD
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Client specifications
This section is designed for programmers who want to write their own DerpyMUD clients. DerpyMUD supports
several different protocols to support a range of clients. The following protocols are supported...
Telnet
By default, the server assumes that a connecting client is a telnet client.
- Escape codes
- Negotiation
- UTF-8
TA2 Advanced
- How to declare a client as TA2
- Tags
- PML
Druink
- How to declare a client as Druink
- Password hashing (if implemented!)
- Unicode
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