DerpyMUD

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Client specifications

This section is designed for programmers who want to write their own DerpyMUD clients. DerpyMUD supports several different protocols to support a range of clients. The following protocols are supported...

Telnet

By default, the server assumes that a connecting client is a telnet client.
  • Escape codes
  • Negotiation
  • UTF-8

TA2 Advanced

  • How to declare a client as TA2
  • Tags
  • PML

Druink

  • How to declare a client as Druink
  • Password hashing (if implemented!)
  • Unicode